Hyrule has been created! Skyward Sword should be ignored now as we move into OoT and Timeline A. This is our favorite timeline so I'm just gonna let you guys jump right in. Enjoy part two of the Zelda Lorecast!
Shine on!
Mike Damiani from Easy Allies joins us once again to go balls deep into Zelda Lore! For the introductory episode we cover the creation myth, then talk Skyward Sword and how it's story throws that mythos out of whack. Mike has some great insight about how the story of LoZ has evolved because of interesting retcons and in some cases just flat out dumb additions. This episode begins the four part series. Next week we talk Ocarina of Time in depth, and lead right into timeline A. Shine on!
As a second part to our previous Games on Film episode, today we talk movies that would or did make great games! If you watch our live show on thursdays, you know we dig movies as much as games, so we can get lost in this stuff. I enjoyed talking about this, and probably missed plenty of stuff, so let's talk on twitter. Enjoy and shine on!
Our Zelda LoreCast is coming up very soon, but with the imminent release of FFXV we want to have our retrospective on the series out there. Anyway, we talk favorite games in the series and remenisce on just what it is makes it good!
Today is the day we piss off a whole lot of souls fans. How hard is too hard? Where is the line between difficult and virtual molestation? I can understand the addiction to accomplishing a hyper difficult task. I just don't think that's what I'm looking for in a game or if I even get that from a hyper difficult game. We talk about bad ports, and jankiness that lend to the difficulty of a game and whether that even counts as the game being hard, or the game being built like ass. Honestly, I really do want feedback here because I'm sure many of you, especially the hardcore gamers, love games that offer above and beyond hard settings. Tell me why! Clear this up for me and I'll get Matt to do a cam show somehow.