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A commentary on gaming lifestyle: its history, its news, and all things hype!
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Now displaying: April, 2017
Apr 26, 2017

This episode is long as hell. We talk about Gaming Mascots, debate Tetris (and how it can totally eat a dick IMO) and wonder if mascots exist/matter in modern gaming. We also talk about MVCI a little. Yeah it's a weird one, I know. It is also pretty fun. Shine on doods!

Apr 19, 2017

Look, I get it, we talk about Nintendo too much maybe. This episode we talk in more detail about franchises that have been left in the dust and what we envision they could do today. I promise we will lay off Nintendo talk for a couple episodes after this. For now, as Easter has just passed, let's talk about resurrecting games we miss like Fzero, 1080, and maybe even Metroid! Shine on doods.

Apr 12, 2017

Matt and I talk the positives of Persona 5, and about China's game market. Due to a technical difficulty, I had to cut that conversation completely. I'm not kidding. It happened. We then go on to talk about the different philosophies between east & west game development. Shine on!

Apr 5, 2017

On the day of this recording, Atlus Games released a very thinly veiled threat against Streamers and Youtubers about their new game Persona 5. It prompted us to have a long conversation about their PR suicide and the new age of game journalism. The reality is, Atlus is perfectly within its legal rights to make these demands really. However, the reality also is, this threat does nothing but hurt them. See streaming is, in many ways, a free way for companies to advertise their games and get word of mouth to spread for free. Both Twitch and Youtube offers a very real and easy avenue to build a games hype and community. So by attacking the very people your customers are most likely to listen to about your game, you're strangling those avenues of free marketing. Doesn't seem complex but unfortunately much of Japanese business is based on old world (20+ years ago) thinking and mentality. It must be hell on the younger creatives at those companies. Lord knows western branches of these companies are fighting an uphill battle when it comes to explaining this thought process to stubborn, often downright backwards, executives in Japan. 

In other news, Jim Sterling pisses a few people off, and Yookalaylee gets crapped on by the reviewers it was sent to. Granted, none of those reviewers were particularly interested in the first place which is why Playtonic went crowd funded in the first place isn't it? Backers haven't gotten the game yet of course (which in my opinion is a bit of a dick move) so we don't know how the audience the game was intended for will react. Shine on, and as always thank you to our Patrons for helping improve the show, and keep us ad-free.

 

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