It's a news heavy episode - Gamescom, Activision BS, and more!
Microsoft pissed off fans when it announced, in the name of transparency, that Co-Op and Forge modes wouldn't be available at launch for Halo Infinite. Is the delay a ploy to keep people on game pass? Or is it really the best thing for the game? Let's talk the double edged blade that is transparency.
As block buster games grow ever bigger, the pool of triple A genres seems to shrink. What do I mean? Well, it seems like certain genres of games are becoming relegated entirely to the indie scene and we have some theories as to why.
The last two episodes were a bit too serious. So this episode we took all the questions and topics we were tweeted and had a good time talking about them!