FF16 has been out for a few days now and overall it is getting a positive response. However, there does seem to be a portion of gamers who are mad the game isn't "true" open world, and it lacks traditional RPG elements. Some even claim it doesn't have classic Final Fantasy elements. We'd argue none of these points were promised, but also they are in fact in the game. And we'll go even further to say there's a strong case against open world in Final Fantasy, and maybe even games in general moving forward.
Every game should have a demo. Yes it means development might be a little longer but it already takes 5 years nowadays to complete a triple A game. Polishing a demo won't add that much to that kind of timeline and the benefits far outweigh that extra work.
All the showcases are done and now we get to say how we really feel! We feel... pretty good! There were shocking surprises, and maybe not enough gameplay for our tastes but overall it looks like 23/24 is going to be a very good time to be a gamer.
Square Enix is facing down some lack luster pre-order numbers for FF16. Granted, I don't think that means anything because in the digital age - do many people really care about pre-ordering a game? I'd say only your most hardcore audience. That being said, looking at previous sale numbers, it does seem like making FF16 a PlayStation exclusive will hurt the game long term, and if we know that, then why do it?